
PERSONALITY Curious, intelligent, allergic to ambition, Merlin is an unusual bird in his habitat. He's a child of two kingdoms at the opposing ends of the universe, born with a promise of power, plenitude of opportunities at his feet and the wealth and strength of two kingdoms at his back. Much to his mother's disappointment, Merlin turned out to be a dreamer, an artist and a creator instead of an ironfisted ruler. You can see his eternal hunger for knowledge and the force of his curiosity in the way he controls a wide variety of different powers, wanting to hold it all on his palm.
He's an easy going young man, a fantastic friend, loving easily, hard pressed to hatred but perhaps a bit flippant and easily arrogant. He loves a good time almost as much as he likes a good puzzle and a magical challenge. Despite what you might expect, he's not a lazy guy, but rather hardworking and has a sense of duty towards not just his own world but the rest of the universe as well.
Merlin does have a bit of temper, though, and it shows when he's stressed and frustrated. He can be cunning and cruel when he needs to and is in the process of learning how to play the long game in the Courts of Chaos.
PERMISSIONS Please contact me if you want to opt out of having powers used on your character or if there's something that bothers you about them and you would rather discuss it further before any would be used in our threads, etc.
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ABOUT This is a roleplaying journal for MERLIN from the book series called THE CHRONICLES OF AMBER, written by Roger Zelazny.
Merlin is a multiverse character, meaning he sails between different worlds.
He is currently homeless and will remain so most likely forever.
Quick link to wiki
APPEARANCE Reasonably tall and slim, Merlin has shoulder width enough to be a formidable opponent with a sword. However, when it comes to his relatives and kin, he falls short on this regard. He's decently handsome with black medium length hair and often a scruffy stubble on his chin. His pale eyes are blue and often crinkled around the corners in amusement.
He holds himself with life long training of a Lord of Chaos, smooth arrogance and grace patterned into his demeanor. He dresses like an artist and a bum in shadow Earth but in the courts he wears his colors: purple and gray.
He's also a shapeshifter, so you might see him in citin armor or with demon parts, just a fair warning.
ABILITIES MOST USED ABILITIES Magic, comes in various shapes and forms. He uses spells, cast verbally. This is an ability that might not work in worlds that aren't magically equipped. The power of it varies from a world to another. Technology, computers, gadgets, electric bullshit, software. He's a wizard with this stuff. Just give him a moment to get used to the world's technology level. Trumps, cards or paintings or just pictures he sketched that will allow him to communicate with people, travel to places, reach through worlds for shit at the other end, etc. They also work as protection. Doesn't matter where he is. Spikard, a ring he possesses that allows him to draw power from all over the shadow. Ghostwheel, a magical AI that uses Trumps to "search" the universe.
LESS USED POWERS Shapeshifting, required in the Courts of Chaos that doesn't like to stay still. You need to be able to shift instinctively. Merlin isn't especially amazing at this, but he'll manage. Pattern, the true force of Order. He can walk the worlds with this power and affect probabilities. Logrus, the true force of Chaos. This is a bit more complicated but lets say he can pull out logrus tendrils, which can manipulate world for him. Also Logrus can locate him anything from shadow, also place him anywhere in shadow. This sounds very useful but it's also very tedious and unpredictable.
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BASICS
 NAME: Merlin Sawall Merle Corey CANON: Amber CANON POINT: End of canon
AGE: Looks around late 20's STATUS: Stubbornly single OCCUPATION: King of Chaos RESIDENCE: Courts of Chaos
PERMISSIONS BACKTAGGING: Y 4TH-WALLING: N THREADJACKING: Y MIND READING: Y FIGHTING: Y ROMANCE: Y INJURY: Y KILLING: N
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